Sky Rossel

Indie Game Developer / Designer

Souper Bloody
Game Jam Demo
Ratabotica
Game JamDesignerProgrammer
Starfall
Game Jam
PLANTicine
Game Jam
Magepunk Kart
Art Asset
Artisans Desk
Art Asset

Souper Bloody

About Project

So, a bunch of vegetables started a cult. They worship the Soup. They fear the Soup. They became the Soup. One night, they tried to summon their great, all-powerful god by sacrificing a few of their own.

But something went very wrong.

Instead of a divine being, they got you. A very angry demon. Now you’re stuck in their ridiculous, crunchy little world, and there’s only one thing to do— get revenge.

This project was the Unwrap Jam 2025 hosted by Digital Arts and Entertainment

My Roll in this Project

Tools Used

Images

Ratabotica

About Project

Ratabotica is a game that me and 2 other people made for the GTMK 2025 Game Jam

Tools Used

Images

Starfall

About Project

Star people are falling from the sky. You try to keep them from falling, but something is pulling them to their death. Collect star particles and try to reach the depths of the ocean.

The idea of this game was that you have a unique set of controlls, you are not fully in control but you can still manage to slip through.

This project was the The Sandbox : July Jam hosted by DAE Guild Sandbox with the theme of DEEP DARK our team ended up in first place.

Tools Used

Images

Plantiscine

About Project

Haven’t they told you that the nature always wins? Go ahead, see how far you can take it. Be a kid: open your imagination to spread nature around and heal the city by maybe corrupting it in the process. But that's just how nature works. It always wins. Right?

This project was a The Game Design Game Jam hosted by DAE Game Design 2 with the theme of Nature always wins

Tools Used

Images

Magepunk Kart

About Project

This project was an Exam for Game Art 2 while studying at Digital Arts and Entertainement.

The goal of this project was to create a kart that would be used within kart racing games.

What I learnt

After getting feedback about this exam I realized that I need to optimize my meshes more to make sure that my assets are going to be easier to use within an actual game.

Tools Used

Images

Artisans Desk

About Project

This project was an Assignment for Game Art 1 while studying at Digital Arts and Entertainement.

The goal of this project was to model an artisans desk within Blender, then texture using Substance Painter 3D and finally render and composite out scene within Unity.

Tools Used

Images

About me

Hi, I’m Sky Rossel

I’m a passionate game developer with roots in web development. My love for playing games naturally grew into a foundation for crafting fun, intuitive, and memorable player experiences.

While studying at Digital Arts and Entertainement
I discovered my true calling: Game Design. Since then, I’ve been hooked—exploring how mechanics and player psychology come together to shape unforgettable experience.

My ultimate goal? To create indie games that leave a lasting mark, the kind that players think about long after the credits roll.

My Skills

Contact Me